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(6)LOST JULY
The long-awaited plant technicians arrive
on a grand sand steamer, sending the town into festival mode. Vash is more
than willing to guard the body of lovely Elizabeth, the head technician,
but dark shadows haunt her past... and Vash's. And Vash may be an ace gunman,
but can he stop a plant from meltdown?
Note the boy in overalls begging for work.
(7)B.D.N.
Vash hits the road again on board the Titani--I
mean, the sand steamer. He befriends a young stowaway, Kaito, but the relationship--and
the ship--hit the rocks when Brilliant Dynamites Neon and the Bad Lad Gang
attack.
(8)SO, BETWEEN WILDERNESS AND
SKY
Meryl and Milly take on the Bad Lad Gang,
Vash takes on Neon, and Kaito tries to stop the steamer and save them all
in the conclusion of B.D.N.
(9)MURDER MACHINE
A long bus trip is interrupted first to pick
up a stranded traveler, one Nicholas D. Wolfwood, then by an attack of
automated guard machines gone haywire.
(10)QUICK DRAW
Vash and Wolfwood enter a quick-draw contest
to save a little boy and his pretty mother. Cross Punisher No. 1 goes into
action.
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